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03/22/2012, 03:39 PM
#213
 Originally Posted by Goyena
*Sigh* So much for bringing this thread back on track. Guys, I think 3lvis has left the building. Yes, I'm partly at fault too.
How about you let us believers continue with our little discussion, and you skeptics write up a framework on "How to vet future smartphone vendors"? (=GTFO) 
 Originally Posted by BradE
If the naysayers are right, why bother with openwebos? Why bother with webOSnation? Ya'll drank Leo's koolaid, he didn't believe in webOS or HP so he quit almost before he got started. You don't succeed by quitting.
Why is it, if people are skeptical about this being legit, we are classified as naysayers? And now we're being told to GTFO? I think everyone here wants a new webOS phone, and if this guy is serious, that would be awesome for the platform. There are just too many holes with this story for me to bite. webOS was never licensed, and we're being told that this team is putting 3.0.4 (tablet OS) onto a phone.
I see fraud all the time, and it usually happens when people are so desperate for good news (ever won a lottery from Zimbabwe?). Open webOS brings the possibility for hardware makers to adopt the platform. There's the cyanogenmod team, and then there will be the opensource webOS team. Android took a long time to become mainstream, but it happened. It could happen for us, too. HP will hopefully work on getting support from the hardware makers. The problem is, HP said they weren't entering the phone arena again. At least Google had a hand in the Nexus line.
There is nothing wrong with a little skepticism. In the meantime, we can all dream. Once webOS becomes open source, I would love to get it running on the Moto Razr Maxx. Serious battery, great screen; the only problem with it currently is the OS.
As far as added features go for hardware makers...I have the Pre 3, and it has everything I want, minus app support. I like having the ability to download the newest (or oldest for that matter) games, with the ability to play some casual games (like Words with Friends) cross platform. I suppose we need that Android Compatibility Layer for this to happen.
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