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 Originally Posted by AdidasNYR
I love this OS and I love sprint but I am not going to say I am not jealous of the accelerated 3d which seems to be everywhere on an iPhone.
The DOS guy on my team doing POS apps used to drool over all the functionality of PalmOS back in the old days. Then the PalmOS guys would be wowed by the graphics potential of WinCE, until Tapwave put out the Zodiac that was reasonably good for the times.
The one thing I always say, as a developer myself, is that proprietary OS's lead to a dead end (unless you play ball like Microsoft). The more open and hackable a platform is, the longer it lives and the tougher it becomes to get rid of. Any developer that would disregard the webOS platform because it doesn't hold his hand right out of the starting gates and do all the development work for him is not worth his paycheck, if he even collects one these days. There have been a whole lot of very successful graphics implementations on Linux, and the TI processor is more than adequate to handle anything you throw at it that iPhone can do. And if they add the next generation Atom support later this year, and it will support Linux (as I was a recent Intel guy), it'll be competitive with any netbook out there.
As for the screen, it's not any different than the iPhone. I don't get that part at all. The only reason it "seems" less responsive is because the software layer is probably working harder to figure out whether you're switching cards or doing some other task. It supports the same resolution, and as far as I've seen, it's just as vibrant colorwise, if not moreso.
Yeah, webOS might be new, but when you build on open, "hackable" (from a development stance) standards, you make us geeky coders very happy. I don't like my app being half owned/signed by Apple or RIM. I want my phone to run on an open standard with proven security solutions, like Linux has right now, instead of "checking my app at the door" with some corporation that only has their own self-interests at heart. When you make us geeky coders happy, good things happen. That's why lots of us wrote so many apps for PalmOS the first time around, because for the most part, it was a pretty straightforward and hackable OS to work with, and Palm didn't stick themselves squarely in our development process.
I like nice development environments as much as the next guy, but when I have to jump through nutty hardware and corporate interferance as I have when I developed a couple apps on iPhone OS and Blackberry OS, I leave with a very nasty taste in my mouth. I just don't like doing apps for either platform, even though the quick cash is to be made on either right now. I'd rather be able to deliver a real serious app, not a crappy little pissant piece of work that I run around charging 5 bucks a download for.
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