12/28/2009, 04:22 PM
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#3 (permalink) |
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Great work. Can't wait to see what the final product looks like. Initially, I was worried about having a difficult time controlling the ship using the keyboard, due to the keyboard's size. I was wrong. The controls are excellent.
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12/28/2009, 04:27 PM
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#4 (permalink) |
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Nice Graphics. Are you using the Canvas for this ? I'am developing (or trying to do) and find the Canvas really fast enough for some nice 2D-Games, if you are using DrawImage at most in a well timed gameloop.
Your game would be nice with Acclerometer support. If you need some code for this (not really complicated) write here. I send you a code snippet on demand. |
12/28/2009, 04:56 PM
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#6 (permalink) |
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thanks a lot for this awesome and funny game.
just one little question though: could you probably add a 'break'-button? thanks either way for this awesome game! |
12/28/2009, 06:34 PM
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#7 (permalink) |
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Cool game how do you stop the ship? Maybe adding brake or front rockets to slow it down.
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12/28/2009, 09:53 PM
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#10 (permalink) |
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Wow! Fantastic graphics and physics!!!! Even the little details like having a quick reverse thrust after a burn. Great job! Can't wait for sound!
Unfortunately, I am one of those people who have a horrible time with using the keyboard on games. GOD I wish Palm had put a 5way nav instead of that stupid, mostly useless "center" button.
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12/28/2009, 09:54 PM
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#11 (permalink) |
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It is exactly like the original Asteroids. There are no brakes. To slow down, you have to turn around and apply forward thrust.
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12/29/2009, 03:15 AM
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#12 (permalink) | |
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Rotate the ship and use the main thruster to brake.
Quote:
* Easy: The ship automatically uses maneuvering thrusters to stop the ship (Similar to the maneuvering thruster which is already implemented to stop rotation). * Normal: Classic game play as it is implemented now. * Hard: No automatic usage of maneuvering thrusters at all. So even the spin must be stopped manually. What do you think about it? |
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12/29/2009, 03:25 AM
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#13 (permalink) | ||
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Quote:
Quote:
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12/29/2009, 01:03 PM
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#18 (permalink) |
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I'm looking forward to DL'ing one of my favorite games! Any chance of allowing the user to define the control keys in a future release? ie... spacebar to fire,
Thanks! Update: I like it, I like it a lot!! The steering is akward for me, personally I prefer keys on each side of the keypad for steering such a A & L (or the back arrow) and "T" for thrust, and spacebar for firing, which I see is there! :-) So sounds, alien spaceships and hyperspace and it'd be anexact replica! Thanks again! Last edited by DavidJ; 12/29/2009 at 01:27 PM. |
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