Page 3 of 4 FirstFirst 1234 LastLast
Results 41 to 60 of 67
  1. #41  
    Maybe this will help??
    Unlike the other system services, the Accelerometer service communicates via events; the application uses framework controller functions or event listeners to receive the events.
    Code:
    this.controller.listen(document, 'acceleration',
    this.handleAcceleration.bindAsEventListener(this));
    .
    .
    .
    MyAssistant.prototype.acceleration(event)
    {      Mojo.Log.info("X: ", event.accelX, "; Y:", event.accelY, "; Z:", event.accelZ,            "; time: ", event.time);
    So I guess add in the listener? haha I don't really know, just trying to help out.
  2. kmax12's Avatar
    Posts
    315 Posts
    Global Posts
    316 Global Posts
       #42  
    yeah, thats the code directly from the palm site. I haven't gotten it to work and I think the feature might be incomplete.

    look at the function being called when there is an event. It is this.handleAcceleration. then, look at the function below, it is just acceleration.

    With the errors in the example it make me feel like this feature isn't fully cooked.

    BTW I am working on learning webos proggramming better so the app isn't really being worked on, though everything I am doing I will hopefully be able to incoorperate into brickbreaker to make it an awesome app.

    REQUEST: any name suggestions??
  3. #43  
    Awesome game! Just work out the bugs(ball disappears sometimes, game lags occasionally) and we have a real winner.
  4. #44  
    Finally install it. took a while for me to figure out what to do. the guide to install is simple, but i got little confused. love the game, cant wait to intall more apps
  5. thedude710's Avatar
    Posts
    4 Posts
    Global Posts
    7 Global Posts
    #45  
    I hope you are working on this app still. I am very excited to get a nicely working brickbreaker app.
  6. thedude710's Avatar
    Posts
    4 Posts
    Global Posts
    7 Global Posts
    #46  
    I think you should not have it where if you take you finger off the screen and then place it back, the paddle moves to your new location.
  7. kesne's Avatar
    Posts
    471 Posts
    Global Posts
    491 Global Posts
    #47  
    I would love to see the source code for this! Great app!
  8. #48  
    Sweet, I love this game. ...used to have it for my old tungsten
  9. kmax12's Avatar
    Posts
    315 Posts
    Global Posts
    316 Global Posts
       #49  
    Quote Originally Posted by kesne View Post
    I would love to see the source code for this! Great app!
    PM me you email and I'll send it. it isn't structured like a palm app so there really isn't any point. all the file are in the index file. if you curious tho, check out PREbounce.
  10. #50  
    thank you so much for all your efforts and this game. you are awesome.
  11. #51  
    Cool APP Great JOb this is a classic.
  12. #52  
    Loving the game man! Great job! With regard to the white "sliding area", would it be possible to just use the gesture area for this? I honestly don't know. Just a suggestion. Are there hardware buttons that will work in addition to the sliding area? I'm kinda old-school and like buttons for these games.
  13. cooltpmd's Avatar
    Posts
    75 Posts
    Global Posts
    77 Global Posts
    #53  
    This guy has the basics figured out .... and he offers his source code.

    http://forums.precentral.net/homebre...-2-7-22-a.html

    I've been trying to figure out how to code and place obstacles (bricks) in the center of the screen, which your application obviously has figured out.

    Any input you give would be appreciated.
  14. #54  
    You have been selected by the PreCentral's members as one of the top Homebrew Applications. Congratulations!

    Here is the list:

    1. My Notifications - set sounds for Pre alerts - Kaerey
    2. BlockDrop (was Pretris) - elchileno
    3. DevMode Launcher - no more codes to type! - cstucker
    4. Solitaire Card Game -t.tokarczyk01
    5. PrePackage: Package Tracking
    6. My Tether-Tether over WiFi, USB, and BT - aonic
    7. Translator - 20+ Languages - roar
    8. Dot Game - oil
    9. Stopwatch/Timer - sambao21
    10. Tip Calculator *Redux* -PreGame
    11. WxRad Animated Weather Radar -adsllc
    12. Dilbert/Garfield Daily Comics - roar
    13. Brickbreaker - kmax12
    14. Snake - roar
    15. Checkers -kesne
    16. Farts - CTL Advance
    17. PREtracker - GPS - kmax12
    18. Chess - rboatright
    19. Soundboard - sound effects machine - lrdavis4
    20. Scientific Calculator - rboatright

    Thank you for everything you have done so far!

    - Craig
  15. #55  
    boy i used to love this game...

    wish it kept score though
  16. grifterz's Avatar
    Posts
    16 Posts
    Global Posts
    18 Global Posts
    #56  
    I've allways loved break out, cool!!
  17. kmax12's Avatar
    Posts
    315 Posts
    Global Posts
    316 Global Posts
       #57  
  18. #58  
    This is so cool needs sound but I can wait to see what else you come up with. Keep it up.
  19. kmax12's Avatar
    Posts
    315 Posts
    Global Posts
    316 Global Posts
       #59  
    Quote Originally Posted by palmpredude View Post
    This is so cool needs sound but I can wait to see what else you come up with. Keep it up.
    idk if you email me, but my most recent beta has sound
  20. SHO_ONE's Avatar
    Posts
    179 Posts
    Global Posts
    182 Global Posts
    #60  
    It has a few errors on my pre. it displays the level on the screen at all times and free play doesn't work at all... graphic's look better but icon needs work
Page 3 of 4 FirstFirst 1234 LastLast

Posting Permissions