07/12/2009, 03:08 AM
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#103 (permalink) | |
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Yes, it wont change anything from your palm.
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happy~Ps: Im releasing a new game in about 5 min. |
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07/12/2009, 03:19 AM
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#105 (permalink) | |
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There, its a memory game :P Im going to bed! its 4AM. you will be the first one :P enjoy! |
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07/12/2009, 03:22 AM
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#106 (permalink) |
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Great app.
But it still doesn't pause when you go to card view. Also if you can work on the Hold down button (constant tapping sucks) feature I would call this Complete! THANKS for the app and all the updates! |
07/12/2009, 04:31 AM
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#108 (permalink) |
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I am having the same problem someone mentioned earlier in this thread. When I try to install any homebrew app at the command line I get a "ipkg: invalid magic" error. I have been following the directions here pre dev wiki: Installing Homebrew Apps With A Rooted Pre. Can anyone help me get past this error. I have tried using the sudo -i method and I still get the same error. Do you have to have the SDK installed for this method to work?
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07/12/2009, 10:36 AM
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#109 (permalink) |
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Why would one want the movement controls on the right side and buttons on the left?? Totally counter of every gaming console/arcade out there. Move keys should be on the left and rotate should be on the right...
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07/12/2009, 10:51 AM
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#111 (permalink) |
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Excellent, impressive how frequently it's updated! Any way to have it actually rotate clockwise?
Also, more important, it would be great to have the option to swap the left/right buttons with the rotate buttons. And I did just notice that the pause button is dangerously close to the new game button! (though I'm sure I'm not the first to say that one) |
07/12/2009, 03:26 PM
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#112 (permalink) | ||||
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07/12/2009, 09:08 PM
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#114 (permalink) |
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Is there anyway you can make options for the controls? I'm reading the threads and many people disagree about the control scheme. Also, what would make the options even better is use of the keyboard controls
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