02/07/2009, 07:29 PM
...and all I can say is...wow...so much stuff available and some real fun games and functional stuff amongst it.
Seeing that there are 15000 apps already available at the App Store, it makes me very hopeful that a lot of developers will jump on the Pre as soon as the SDK and the Palm App Store equivalent will be made available. Seeing how flooded the Apple App store is, I am sure developers will lick their fingers to be the first on the next new platform.
Lets hope Mojo will be powerful enough for some serious killer apps to be developed and to wow people into getting on board with the Pre.
What I am still wondering though is, as far as I know, you pay for the Apps at the App Store with your own credit card through iTunes, I wonder how that will work on Sprint with the Pre. Will you pay with your card, or will it be added to the phone bill? Guess we'll find out.
I am cautiously optimistic, lets see how many devs will jump on board, and just how much they can squeeze out of the Pre....it does concern me a bit that Mojo will restrict them from really getting to the meat of the hardware. I am not expecting fancy 3d games like on the iPhone, but at least make them prettier and smoother than most of the stuff you get on Windows Mobile.
Just rambling on here...it's been a bit slower than usual here on the forum.