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  1.    #1  
    Hey guys, when popping back to a scene, I would like to remove, replace or hide the command menu button(s) that where visible on the scene before I pushed to another scene.

    So in my activate method, I test to see if the popped scene sent anything back when it popped, if it did, I need the command menu buttons at the bottom of the original scene to either change, hide or be deleted all together. My ultimate goal would be to replace them with new buttons, but if all I can do is get rid of them, that would be fine too.

    Thanks!

    David B.
  2. #2  
    You can change the buttons by updating the model's items property.

    Eg.
    Code:
    this.commandMenuModel.items = [ ]; //new icon set here
    Is that what you meant?
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