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  1.    #1  
    So I have a scene with panel widgets in them, and I want the activate method to show a certain panel depending on the argument from the pusher. I have the handling set up for determining which panel widget should be visible, but I can't figure out how to actually changed the visible (or is it "showing") property on the fly.

    Any help?
  2. #2  
    you could try to modify the css via javascript for the style="display:none"... or something like that.

    Adding/removing that on the fly should let you toggle visibility but NOT transparency.
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  3.    #3  
    That worked. Thanks!

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