Ok, I am very new to programming but am great with HTML and css. I can make functional apps and use widgets by frakensteining from UI widgets. So far I have been able to get what I wanted out of the app till now....
I have spent about 4 hours trying different things to get 2 drawers in one scene. I will include my code and be very greatful if someone can show me where I went wrong on the assistant.jsjsjs $Thanks$


function TestAssistant() {

}


TestAssistant.prototype.setup = function(){
// Set up the attributes & model for the Drawer widget:

this.controller.setupWidget('location', {
property: 'myOpenProperty'
}, this.drawerModel);
this.drawerModel = {
myOpenProperty: false
};
this.drawer = this.controller.get('location');
this.toggleDrawer = this.toggleDrawer.bindAsEventListener(this);
Mojo.Event.listen(this.controller.get('toggleDrawerButton'), Mojo.Event.tap, this.toggleDrawer);


this.controller.setupWidget('info', {
property: 'myOpenProperty'
}, this.drawerModel);
this.drawerModel = {
myOpenProperty: false
};
this.drawer = this.controller.get('info');
this.toggleDrawer = this.toggleDrawer.bindAsEventListener(this);
Mojo.Event.listen(this.controller.get('toggleDrawerButton2'), Mojo.Event.tap, this.toggleDrawer);
}
// Button tap event handler that opens/closes the drawer.
TestAssistant.prototype.toggleDrawer = function(e){

this.drawer.mojo.setOpenState(!this.drawer.mojo.getOpenState());
}

TestAssistant.prototype.toggleDrawer2 = function(e){

this.drawer.mojo.setOpenState(!this.drawer.mojo.getOpenState());
}

TestAssistant.prototype.activate = function(event) {

}


TestAssistant.prototype.deactivate = function(event) {

}

TestAssistant.prototype.cleanup = function(event) {

Mojo.Event.stopListening(this.controller.get('toggleDrawerButton'), Mojo.Event.tap, this.toggleDrawer);
Mojo.Event.stopListening(this.controller.get('toggleDrawerButton2'), Mojo.Event.tap, this.toggleDrawer);
}