I've noticed that WebOS seems to handle different screen resolutions pretty well (in the emulator). The only thing that seems to be off is the scaling for the digitizer. If not in 320x480, the further away from the top I click, the greater the offset from where I actually click.

I'm guessing there's a scaling parameter that can be set for the appropriate resolution. Any Linux /WebOS internals experts know where that might be?

It's pretty cool running at different resolutions to envision how future WebOS devices might operate. Even looks good at 320x320 Centro style...

Thanks in advance.