I just want to be honest...
Originally Posted by ardiri
I'm late to the TouchPad game so maybe it's a fresher perspective.
I never heard of Caveman until this thread surfaced to the top of the forum so I went and looked at the game.
I downloaded Caveman HD Lite to test the game. I played it last night. I devoted time specifically to do so.
Reason being that I want to support Developers who are actively updating and maintaining Apps for webOS and am considering purchasing the full version.
It is a fun enough game, there seems to be adequate puzzle solving skill needed from the one non-tutorial screen which was available in the Lite version. As a consumer I would welcome updates if I had purchased the full version, that should not need to be asked. The answer is obviously yes - update me, Mr Dev, it shows you are still here and care about your work. It makes me care even more for your App.
Here's the sticking point. The honesty.
I'm sure it's a lot of work to make an App, to maintain it (bug fixes, answering queries, etc...) and more work to create updates. I do appreciate that it is effort that deserves reward. I'm not sure of the price point. $4.99 for a game (no matter how clever and/or slick looking) is a hard to justify expenditure (to me, anyway) for what amounts to a time waster.
A vital piece of productivity ware, something that accomplishes a business or personal need, fills a niche in functionality that is lacking commands higher prices and usually gets them. But at the end of the day, your product is a game and, while satisfying on many levels, will always fall into the realm of want, not that of need.
I'm still considering a purchase, but that price doesn't make it so attractive. I just thought I'd offer the courtesy of explaining that your sales might be flagging for that reason. I want to support you, but it has slipped down the priority list a place or two.
You might be missing the underlying reason you asked the question you felt you had to ask: "any users out there still playing caveman?"
It's your right to price your work as you see fit. No one can argue against that right. I'm just adding my own perspective as to why you may not be seeing a lot of downloads of your App, might not be able to ascertain that there is still a user base out there...