webOS Nation Forums >  Stuff for your webOS Device >  webOS Apps & Games > Solitaire Collection beta
Solitaire Collection beta
  Reply
 
Thread Tools Display Modes
Old 06/12/2010, 05:09 PM   #1 (permalink)
Member
 
minego's Avatar
 
Posts: 598
I've been working on a collection of solitaire games for web os. I hope to release it in the Palm App Catalog soon. I've had a beta of the game available for a while now, but have been rather quiet about it.

Now I'd like to get as many people trying the beta as I can. Please give it a try. I'd love to get feedback from you.

You can download it here:
Palm USA | Palm webOS Applications | Mobile apps that go further.

If you find any bugs, or would like to request a new feature you can enter a bug here:
Active by Milestone Tickets | Solitaire Collection for web OS | Assembla

Please note that this game is beta, and there will be some bugs. If you aren't comfortable with that then please wait until the game is released before you try it.
minego is offline   Reply With Quote
Old 06/13/2010, 05:52 PM   #2 (permalink)
Member
 
mamouton's Avatar
 
Posts: 5,719
this is a great game. I like how you can select your game and multiple versions of the game.
mamouton is offline   Reply With Quote
Old 06/13/2010, 07:19 PM   #3 (permalink)
Member
 
minego's Avatar
 
Posts: 598
I just received an email from someone trying the beta. It seems that there is some confusion about why I launch a new card when you start the game instead of simply pushing a scene.

The answer is pretty simple really. Once you've started a game you can launch solitaire again from the web os launcher, and choose another game. So, you can start a game of klondike, and then start a game of golf, and leave klondike running the whole time.

You can also add an icon for each of your favorite games directly to the web os launcher. If you select 'preferences' from the application menu in a game there is a button called 'Add to Launcher'.

So, there are 3 options to consider here. Please let me know what each of you prefer.
A) Leave it like it is
B) Leave it like it is, but do not close the main card when a game is opened.
C) Start each game in a new scene instead of a new card. This means that selecting the solitaire icon from the launcher would replace an existing game, unless that game was started from it's own icon.

If you have another suggestion I'd love to hear that as well. Thanks.
minego is offline   Reply With Quote
Thanked By: pmcardle
Old 06/13/2010, 08:22 PM   #4 (permalink)
Member
 
mamouton's Avatar
 
Posts: 5,719
i actually like that feature I vote for leave it as it is.
__________________
My contributions to customizing the Palm Pre.

Browser Mega Mix|Email Mega Mix|Additional Sync Days|
Disable Various Phone Sounds|Priority Discard Buttons|
mamouton is offline   Reply With Quote
Thanked By: minego
Old 06/13/2010, 08:25 PM   #5 (permalink)
Member
 
Posts: 1,369
Pyramid...wife's favorite game.

Either way, looks promising and I loce the card images. Sorli...
sorli is offline   Reply With Quote
Thanked By: minego
Old 06/13/2010, 08:58 PM   #6 (permalink)
Member
 
Rocket Surgeon's Avatar
 
Posts: 1
Fan-freaking-tastic! I've been keeping an eye out for a decent solitaire game (namely klondike with the ability to draw-3), and really haven't found any. This looks like it will be the one!

Haven't played it a whole lot yet, but so far so good.
Rocket Surgeon is offline   Reply With Quote
Old 06/13/2010, 09:24 PM   #7 (permalink)
Member
 
Posts: 830
Great game, I was the one with the email, its a great feature, and i love the fact i can change the backgrounds.
abegee is offline   Reply With Quote
Thanked By: minego
Old 06/13/2010, 10:18 PM   #8 (permalink)
Member
 
Posts: 952
it's quite nice now. The only thing bugging me is that the tap area for selecting cards seems quite small, so I have to tap two or three times to successfully select a card or deal from the deck. The tap area seems smaller than widgets in other apps, even in landscape view. It even seems smaller than the card outlines.
Dr.Grace is offline   Reply With Quote
Old 06/13/2010, 10:23 PM   #9 (permalink)
Member
 
minego's Avatar
 
Posts: 598
Quote:
Originally Posted by sorli View Post
Pyramid...wife's favorite game.

Either way, looks promising and I loce the card images. Sorli...
I'm working on pyramid. I'll probably release before pyramid is ready, but I'll be adding it as a free update shortly after.
minego is offline   Reply With Quote
Old 06/13/2010, 10:24 PM   #10 (permalink)
Member
 
minego's Avatar
 
Posts: 598
Quote:
Originally Posted by Dr.Grace View Post
it's quite nice now. The only thing bugging me is that the tap area for selecting cards seems quite small, so I have to tap two or three times to successfully select a card or deal from the deck. The tap area seems smaller than widgets in other apps, even in landscape view. It even seems smaller than the card outlines.
It is actually a good deal bigger than the card. I haven't had a problem myself, but I'll play with it and see if I can improve it at all.
minego is offline   Reply With Quote
Old 06/13/2010, 11:01 PM   #11 (permalink)
Member
 
Posts: 1,369
Landscape...must be late since I didn't try that till now and it works great. Background options would rock and Pyramid coming would be a great option and bonus for those who purchase the full version.

Keep up the great work! Sorli...
sorli is offline   Reply With Quote
Old 06/13/2010, 11:29 PM   #12 (permalink)
Member
 
minego's Avatar
 
Posts: 598
Quote:
Originally Posted by sorli View Post
Landscape...must be late since I didn't try that till now and it works great. Background options would rock and Pyramid coming would be a great option and bonus for those who purchase the full version.

Keep up the great work! Sorli...
There are many background options already. In each game you can select 'Preferences' from the application menu (tap on the top left corner of the screen) and choose your background type.

You can select felt of various colors, solid colors, or you can choose your own image.

If you have suggestions for even more background options I'd love to hear them.
minego is offline   Reply With Quote
Old 06/13/2010, 11:31 PM   #13 (permalink)
Member
 
minego's Avatar
 
Posts: 598
Quote:
Originally Posted by Rocket Surgeon View Post
Fan-freaking-tastic! I've been keeping an eye out for a decent solitaire game (namely klondike with the ability to draw-3), and really haven't found any. This looks like it will be the one!

Haven't played it a whole lot yet, but so far so good.
I'm really happy to hear that you enjoy it. If you have any suggestions for klondike I'd love to hear them. I'm always looking for ways to improve the game.
minego is offline   Reply With Quote
Old 06/13/2010, 11:35 PM   #14 (permalink)
Member
 
dick-richardson's Avatar
 
Posts: 1,939
Love it.
__________________
-Joshua
I've decided to become enigmatic.
dick-richardson is offline   Reply With Quote
Old 06/14/2010, 10:33 AM   #15 (permalink)
Member
 
Posts: 416
Quote:
Originally Posted by Dr.Grace View Post
The only thing bugging me is that the tap area for selecting cards seems quite small....
Just to clarify, are you trying to select a middle card from a row (tableau) of cards? Or are you having trouble even when the whole card face is showing?

Regards,
Tom
TomJ is offline   Reply With Quote
Old 06/14/2010, 12:33 PM   #16 (permalink)
Member
 
Posts: 952
It happens even when the whole face card is showing, as when trying to deal from the deck in Canfield.

However (oops!), I forgot that I'm running the patch for reducing the drag radius to 10 pixels. That would explain a lot. Sorry for not mentioning that before!

However, I have to say that launcher icons and other widgets don't show the same tap-fussiness as cards in this game. This is the only app that would force me to increase the drag radius above 10 pixels. I really don't want to do that because I've found that that patch really helps when using another app involving recognition of hand-drawn Chinese characters. But of course, I'd certainly understand if you can't change the app just for the few of us using reduced drag-radii.
Dr.Grace is offline   Reply With Quote
Old 06/14/2010, 01:23 PM   #17 (permalink)
Member
 
minego's Avatar
 
Posts: 598
Quote:
Originally Posted by Dr.Grace View Post
It happens even when the whole face card is showing, as when trying to deal from the deck in Canfield.

However (oops!), I forgot that I'm running the patch for reducing the drag radius to 10 pixels. That would explain a lot. Sorry for not mentioning that before!

However, I have to say that launcher icons and other widgets don't show the same tap-fussiness as cards in this game. This is the only app that would force me to increase the drag radius above 10 pixels. I really don't want to do that because I've found that that patch really helps when using another app involving recognition of hand-drawn Chinese characters. But of course, I'd certainly understand if you can't change the app just for the few of us using reduced drag-radii.
I've never tried the patch to reduce the drag radius. My code acts on a "mousedown" event on the card. The "card" is actually larger than it is displayed, so the empty space around it works correctly.

I don't think there is anything I can do to work around the patch. It sounds to me like it is blocking the event unless you are within a specific distance of the center of the item....
minego is offline   Reply With Quote
Old 06/14/2010, 01:49 PM   #18 (permalink)
Member
 
Posts: 952
The patch only changes one of the Pre's parameters, which apparently determines when a finger movement is recognized as a tap vs. a drag. The relevant line in the patch is:

+TapRadiusSquared=100

The normal value is 625 (the square of 25).

It's conceivable that this parameter also somehow affects whether the Pre detects tapping near the edge of a tap-region. I guess it matters mostly with smaller regions. But it's strange that your Solitaire seems to be the fussiest app I have in this regard. I don't have trouble tapping on small links in the web browser.

Maybe you could increase the tap area for isolated cards, like the deck, etc?
Dr.Grace is offline   Reply With Quote
Old 06/14/2010, 04:20 PM   #19 (permalink)
Member
 
minego's Avatar
 
Posts: 598
I'm not using the webos drag code, so I doubt that the patch is having an effect. I'll see what I can do about expanding the drag area on cards like the deck.
minego is offline   Reply With Quote
Old 06/14/2010, 04:28 PM   #20 (permalink)
Member
 
Spader's Avatar
 
Posts: 1,422
Can't believe I missed this before now... going to download now.
__________________
Follow me on teh Twitterz
Spader is offline   Reply With Quote
Reply

 

Thread Tools
Display Modes



 


Content Relevant URLs by vBSEO 3.6.0