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  1.    #1  
    HI ALL,

    I AM NOT MUCH OF A GAME PLAYER, BUT I DID ENJOY READING THE FOLLOWING. APPARENTLY PALM'S TOOLS FOR PORTING GAMES TO PRE, FROM IPHONE IS NOT A VERY BIG JOB AT ALL.

    THIS IS GREAT NEWS FOR ALL OF YOU GAMERS, AS UNREAL ENGINE WAS UP AND RUNNING ON THE PRE, IN LESS THAN 2 WEEKS!

    A MAJOR PLUS IS THE FACT THAT YOU CAN RUN GAMES IN THE BACKGROUND, SO WE HAVE A MAJOR LEG UP OVER THE IPHONE!

    TAKE CARE AND ENJOY THE READING,

    JAY

    A peek at Unreal Engine on Palm Web OS

    SAN FRANCISCO--While at the Game Developers Conference, we just got a peek at Epic Games' Unreal Engine 3 running on a Palm Pre Plus. It's the same technical demo that's been shown off on the iPhone, both at CES back in January and on Wednesday at Epic's talk about changes it had to make in order to get the engine running on Apple's iPhone OS.

    According to Epic Games' Vice President Mark Rein, with whom CNET spoke earlier on Thursday, Palm was only given a test version of the Unreal Development Kit two weeks ago and just managed to get everything running well enough late Wednesday night to share it publicly at the show.

    The one big thing that holds promise on Palm's Web OS over what was shown off on the iPhone is that users can keep a game running in the background while they multitask to other apps. In the case of the Unreal Engine demo, the thumbnail for the game refreshes once a second, so you can still see what's going on in that game while using other application cards. Neither Palm or Unreal would say whether that can be increased without eating up too much battery life.

    Epic's Unreal Engine is what powers many of today's popular PC and console titles like Gears of War, BioShock, Mass Effect, and of course Epic's Unreal Tournament. What the company builds for its own games, it then licenses out, meaning other publishers can use it on their own titles.

    It remains a ways off from being in the hands of mobile game makers, but the company has made it clear at GDC that it's now one of its priorities. Though based on the various technical differences between Palm's Web OS and Apple's Web OS, developers could end up with some very interesting challenges in trying to port games--something Epic Games is likely working to make as simple as possible.
    Please Support Research into Fibromyalgia, Chronic Pain and Spinal Injuries. If You Suffer from These, Consider Joining or Better Yet Forming a Support Group. No One Should Suffer from the Burden of Chronic Pain, Jay M. S. Founder, Leesburg Fibromyalgia/Resources Group
  2. #2  
    capslock is your friend
  3.    #3  
    Hi So sorry to have been yelling. I am disabled and somethimes, the keyboard is a bit of a challange! Take care, Jay

    PS. This is a red letter day for Palm, good news on the gaming front and see my posting on Palm's value of it's intel. properties!
    Please Support Research into Fibromyalgia, Chronic Pain and Spinal Injuries. If You Suffer from These, Consider Joining or Better Yet Forming a Support Group. No One Should Suffer from the Burden of Chronic Pain, Jay M. S. Founder, Leesburg Fibromyalgia/Resources Group
  4. #4  
    @adora tweeted how an iphone dev with no WebOS experience prior ported his game in a day.

    This will be WebOS's saving grace.

    Selling my Palm things: just make an offer: http://forums.webosnation.com/market...nd-offers.html
  5. #5  
    Apple has it's own "Web OS" ...!?!

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