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  1.    #1  
    So I saw this and thought we should all write in to them and tell them to put it on the pre.

    gizmodo.com/5298675/fully-licensed-commodore-64-emulator-rejected-by-apple-app-store
  2. #2  
    Just did @
    manomio - in retro we trust!

    Update:
    Here is the email response:
    Thanks for the email, mate. Naturally, we're interested in taking it to all mobile devices, and the Palm Pre has awesome hardware. Unfortunately, it only has a Javascript, HTML, CSS SDK for now. As soon as Palm releases a full native SDK (C/C++), I can assure you, we'll be right on it!

    Cheers,

    Stuart
    Last edited by Mannyman; 06/22/2009 at 02:50 AM.
  3. #3  
    Just replied
  4. #4  
    Frodo, an open source C64 emulator worked well on palmos:
    http://www.palmopensource.com/index.php?more=528

    Anybody to test it with the classic emulator ?
    Ludo

    www.palmopensource.com - The PalmOS/WebOS open source portal
    Palm IIIx -> Palm Tungsten T -> Sharp Zaurus -> Pre? Android?
  5. #5  
    If someone was able to run doom within a week of release without sdk, I think Manomio can at least get a head start and have it running on a rooted Pre...
  6. #6  
    Quote Originally Posted by DayLight651 View Post
    So I saw this and thought we should all write in to them and tell them to put it on the pre.

    gizmodo.com/5298675/fully-licensed-commodore-64-emulator-rejected-by-apple-app-store
    That would be great! Just wrote them.

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