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Getting alarm sounds working
Member:
_jaap_
at: 08:29 AM 11/24/2009
Classic currently only supports the SndStream API while most apps use SndDoCmd or Midi to make sound. Adding SndDoCmd to Classic would be a great advantage. Some apps would just work out of the box and
for other apps adding this function would be simple.
SndDoCmd will not give real cool sounds but it's better then no sound at all.
Member:
pb
at: 10:16 AM 11/24/2009
I only bought Pre because Datebk could run on it. I aalso rely heavily on DataViz Word/Excel. I now pay hugely more for contract and have to keep Treo going coz it works.
no alarms, v slow to open and other hassles do not appear to be teething problems but insurmountable barriers.
I would welcome any workarounds to help me through 'till this thing rreally works.
thanks.
pb
Member:
_jaap_
at: 05:53 AM 11/25/2009
I can think of a workaround: MotionApps provides a simple "sound app" producing sound as soon as it launches. The user app (clock, databook etc.) just switches to this sound app when an alarm triggers.
Originally Posted by _jaap_:
I can think of a workaround: MotionApps provides a simple "sound app" producing sound as soon as it launches. The user app (clock, databook etc.) just switches to this sound app when an alarm triggers.
(clapping hands)
Member:
ChasT
at: 10:00 AM 11/25/2009
Originally Posted by Classic by MotionApps:
(clapping hands)
I hope that's not sarcasm, as Jaap is a respected software producer, who's PalmOS apps are used by many Palm owners.
It's encouraging that he is trying to get his apps to work within Classic, justifying all our investment in Classic
Originally Posted by ChasT:
I hope that's not sarcasm, as Jaap is a respected software producer, who's PalmOS apps are used by many Palm owners.
It's encouraging that he is trying to get his apps to work within Classic, justifying all our investment in Classic 
not a sarcasm but a truly honest first reaction once we saw this post.
We are not a sarcastic bunch, and if there is a case where we'd be sarcastic, you would know we're sarcastic without a second thought.
We honestly appreciate Jaap's suggestion and approach to this. And agree that it is encouraging.
Member:
ChasT
at: 03:57 PM 11/25/2009
Sorry, perhaps I over reacted, good to see you are still 'listening' and trying to work out the problems.
Originally Posted by ChasT:
Sorry, perhaps I over reacted, good to see you are still 'listening' and trying to work out the problems. 

have a good holiday!
Although I'm generally happy with Classic, I am hugely disappointed with the sound issue. One of my favorite apps on my Treo is Clock+ by Bitware Australia. Unfortunately, whatever Clock+ does to make sounds is not supported by Classic.
Member:
hfchow
at: 02:31 PM 11/30/2009
in addition to sounds, could we also get an alarm to vibrate?
btw, i wasn't sure if there was a more logical place to pose this question..
Member:
ChasT
at: 05:48 AM 01/06/2010
I'm now using Classic V2.1.2, but still under webOS 1.3.1 (GSM user)
However, the big news is that Beeps now work in the alarms for BellTime
The above was on BellTime 1.4. I'm now using the latest version released today, 1.5, and the new feature of keyboard 'letter' launching works fine on the Pre. The other new features are good too.
Still not able to use the MIDI sounds yet, but beeps make the BellTime alarms usable now
PS Still no vibrate yet
Member:
asiayeah
at: 11:46 AM 09/29/2010
Originally Posted by Classic by MotionApps:
have a good holiday!
I have found that SndStream API support isn't that stable in my application. While the sound is being played, if I exit the application, Classic will crash. Is it a known issue?
May I know the code snippets to make Classic make the alarm sound? I do think SndDoCmd should be supported.
We did not experience similar behavior nor we have such reports from other users.
If you are a Palm OS developer, you can find details about the sound support in Classic in
Classic Certification Kit and you can always contact our devs if you have any further questions regarding adjusting your app.
I'm not a developer, but I suspect one of my favorite apps, Clock+ must use SndDoCmd, 'cause it is completey mute on Classic. Very frustrating. Extremely disappointing, hope it can be fixed in the next release.
It was the first thing I reported with MotionApps back in June 2009, and I'm sorry to say, my experience with MotionApps support was not a good one. They would send me e-mails with inane questions like, "is the sound turned on on your device?" Seriously. Well, thankfully, my subsequent experiences with MotionApps have been better.
Anyway, the developer of Clock+, Bitware Australia, is long gone, his web URL taken over by squatters. So I have no hope of having it changed to work under Classic. The only hope I have of restoring full functionality for Clock+ is to have Classic fixed to fully emulate sound.
I still use Clock+ for the visual reminders under Classic, and I still use Clock+ on my Treo 755P.
If I ever lose my regular day job, I will have enough time to code my dream app, CrastinatePro to replace Clock+.
Member:
_jaap_
at: 01:58 PM 10/14/2010
SndDoCmd works well since Classics V2.1.2. I use this function in BellTime for what I call "Beeps". See also the last post of ChasT above.
You can download BellTime here
steilberg.eu - Alarm clocks for PDA and mobile phones Don't forget to set Sound=Beeps for every alarm you use.
Originally Posted by _jaap_:
SndDoCmd works well since Classics V2.1.2. I use this function in BellTime for what I call "Beeps". See also the last post of ChasT above.
You can download BellTime here [url= - Alarm clocks for PDA and mobile phones[/url] Don't forget to set Sound=Beeps for every alarm you use.
Well, then that must not be the problem with Clock+, 'cause it is mute.
But I will check-out BellTime!
Member:
JKM
at: 01:29 AM 10/16/2010
I use a software that had been written using the PalmOS 2.0 API and plays simple beep sounds using
the function SndPlaySystemSound
(the only sound function available in the early PalmOS?).
Unfortunately SndPlaySystemSound does not work on Classic
(MotionApps wrote me it is "not fully supported" but I think it does not work at all).
I do not understand why such a simple API function (that can only produce a handful of beep sounds)
is not implemented in Classic?
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Getting alarm sounds working