Originally Posted by odditory:
We will see 3D games for the Pre, but they'll be C/C++ native Linux apps that draw directly to the framebuffer. Spawning them from WebOS will be the trick, and it won't be impossible.
Actually, if you provide a javascript api that allows 3d stuff it will work. HTML5 already has 2d drawing apis (Firefox and webkit support it), so 3d drawing apis are easily possible.
The problem is performance - native C will be faster than
JS talking to C code.